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In January I was running out of things to do around the house since covid hit. I decided to start playing with C# code and dig into game development again. This time I wanted to drop my bad habbit of trying to code everything from scratch, so I have decided to use Unity.
You can check out my progress on Mastodon, Twitter or YouTube
Test your memory with MemoryLapse a child friendly memory game in 3D. Beat levels by matching cards and unlock new themes.
You can download MemoryLapse to your Windows 10 Windows Mobile or your Android device:
Microsoft Store Google Play How was it made? MemoryLapse is the game that was created using the monogame framework. It is just like the memory card game.
This morning I wanted to update from go 1.10 to go 1.11.2. I am currently using ubuntu 18.04. These are the steps I took to update my system.
Go version 1.11.2 First update ubuntu.
sudo apt-get update sudo apt-get -y upgrade Downloaded latest go version, unpack and cleanup.
cd /tmp wget https://dl.google.com/go/go1.11.2.linux-amd64.tar.gz sudo tar -xvf go1.11.2.linux-amd64.tar.gz rm go1.11.2.linux-amd64.tar.gz Remove old go and replace with new go.
sudo rm -rf /usr/local/go sudo mv go /usr/local Update go paths and system path.
This is how I installed Unity on Ubuntu 18.04.1 LTS. At the time of this post I went to the last post in the following thread in the Unity Forum follow the instructions to the download of the Unity Editor. At the time of this post, the file I downloaded UnitySetup-2018.2.7f1.
Open a terminal and go to where the file was downloaded and make the file executable:
chmod +x UnitySetup-2018.2.7f1 Now execute the executable:
2019-01-12 Finally have the mouse cursor sticking to the scrollbar grip.
2018-12-30 Working on a panel with scrollbars. so far so good needs some adjustments, but it has functionality.
![](/img/pixel-ui/Peek-2018-12-30 08-19.gif)
2018-12-06 I have been playing more and more with the pixel game library. More and more I want some controls to use in my development. Simple buttons or checkboxes. I have started a library of my own for just such a task.